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24.04.2014 - 06:59 - Balistic

DayZ Epoch Server Online


Ab sofort darf gespielt werden Auto restart wird nachträglich noch eingebaut.

Desweiteren folgten in den nächsten Tagen weitere Scripts.

Traider werden auch in den kommenden Tagen aktualisiert.

Server Ip: 148.251.12.116:10000


Links: n/a

23.04.2014 - 19:51 - donkuckel

DayZ: Neues Update: Bogen, Armbrust und mehr ab sofort verfügbar

23.04.2014

Zu der Standalone-Version zu DayZ ist am heutigen Mittwoch das große Update 0.44 offiziell erschienen. Neben zahlreichen Fehlerbehebungen bringt das Update den lange erwarteten Bogen, die Armbrust, Ferngläser und weitere Inhalte mit sich.

Bereits seit einigen Wochen befand sich Update 0.44 zu DayZ Standalone in einer experimentellen Testphase, doch nun scheinen die gröbsten Fehler beseitigt worden zu sein, weshalb bereits am heutigen Mittwoch der offizielle Release des Updates stattgefunden hat. Wie den offiziellen Patch-Notes von Steam entnommen werden kann, bringt das Update einige interessante Neuerungen mit sich. Dazu zählen etwa der Bogen sowie die Armbrust - doch auch ein Fernglas findet seinen Weg in die Standalone-Version.

Wie im Vorfeld bereits angekündigt, wird innerhalb des Updates auch ein Physik-System implementiert, welches allerdings zum aktuellen Zeitpunkt noch nicht fehlerfrei funktioniert. Dafür dürfen sich DayZ-Spieler über das neue Dorf 'Marmanovka' sowie über neue Spawn-Gebiete freuen. Außerdem ermöglicht das Update das Zuschlagen mit einer Pfanne und einem Kochtopf. Steam lädt das rund 370 Megabyte große Update automatisch herunter.

Known Issues:

Binoculars not functioning properly in crouch and prone states. Thrown objects moving at a slow frame rate during peak server load Crossbow damage higher than desired Player breathing in first person louder than desired Ongoing melee balancing has zombies more resilient to body impacts. (Aim for the head) Accelerated Time falls out of sync after extended uptime (disabled for this update)

New:

Actions: Melee attacks added to frying pan and cooking pot Actions: Recipe for bow crafting added Items: Dexterity of shotguns, pistols and rifles configured Items: Tracksuit Jackets and Russian Officer Hat configured and added to loot spawns Items: Binoculars configured and added to loot spawns (known issues above with this item) Items: Implemented Crossbow + bolts. Server: Basic item bullet physics enabled (known issues tied to server performance) Server: New guaranteed messaging system for network traffic Server: New player spawn locations near Klen, Chernaya Polana, Orlovets Server: Accelerated Time implemented for gameservers Systems: 1:1 Mouse control / movement World: New Ash Tree model World: New village "Karmanovka" has been added

Fixed:

Actions: Crafting with medical items - splints, blood bags, blood testing Actions: Removed force feed and force drink from epinephrine and morphine Actions: You can no longer turn on flashlight or defibrillator laying on the ground without battery being attached to it Actions: You can no longer empty magazines or ammunition boxes laying on the ground (and loose ammo) Actions: Players loading into server no longer play reloading SFX Actions: Burlap sack removes from head properly Actions: Apply defibrillator action messages Actions: You can catch rain holding bottle in hand only Actions: moved quantity manipulation and item removal directly into action on self Actions: added config entries to actions for single use food and drinks Actions: Single use food and drink items now adding to player water and energy levels Actions: Injection vial cannot be consumed Actions: Medical items related actions on other player (proper quantity handling) Animations: Player now can wave (F1) when unarmed or holding one-handed item with raised hands. Animations: playing correct footstep sounds for 2handed melee raised run, aimed rifle run Animations: Removed the jerky motion when sometimes equipping a weapon/item, usually at the start of eating/drinking/bandaging Animations: sitting with 2 handed melee should now work properly Animations: Fixed an issue where you would first stand up when pressing crouch in unarmed sitting pose Animations: Fixed an issue where you couldn't sit from unarmed prone directly. Animations: fixed missing rotation animation for unarmed crouched player Animations: Iron sights now use all 3 parameters for min, max and init zoom. Values of these params tweaked. Animations: Player's "naked eye" max zoom level lowered. It allows for the same max zoom as iron sights. Gear: Improvised courier bag and taloon backpack shows their damage state in inspect window Gear: Green bandage stops bleeding Gear: Fruits no longer show 100% label Gear: FNX45 red dot sight optics renamed and now requires 9V battery in order to work Gear: Resolved chambering issue with 22 related to stack quantity Gear: Tablets amount in inventory slot changed from % to pills World: Rocks at Ship Wreck location reworked Zombies: Melee attack bleed chance nerfed Zombies: Damage is dealt to head while kneeling

Quelle: playnation.de


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